Revision [415]

This is an old revision of GetSampleRate made by admin on 2008-04-07 17:52:39.

 

Apparently the infrastructure to call the samplerate of the project and factor it into delay and reverb times was created - but somehow not enabled in the stock effects, which calculate all times with the assumption that the project is at a samplerate of 48k, leading to all times in 44.1k projects being approximately 91% of their correct values (eg. 1 sec delay = actual 910ms)

Plugin developer MikeAudet Mike Audet's plugins calculate the times correctly because this feature is correctly enabled. The possibility of "fix recompiling" the stock effects is currently being explored, and seems quite feasible. More information as it emerges.
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