Revision history for SessionTracking
Additions:
- [[SetRecordPath Set record path]] (important - DO NOT USE IDENTICAL NAME FOR BOTH THE PROJECT - E.G. THE .PPJ FILE - AND THE PROJECT FOLDER! PARIS does not like this)
Deletions:
Additions:
===A Typical Session Workflow===
==Computer==
==PARIS setup==
==Tracking==
- Obtain song tempo; enter in [[WindowProject Project Window]]>>notes: use shortcut keys for c16 and computer keyboard.>>
==Framework for session workflow==
==Arrangement==
==Add Real Drums==
==Mixing and Arranging==
==Mastering and Rendering==
==Backup / File Management==
==Computer==
==PARIS setup==
==Tracking==
- Obtain song tempo; enter in [[WindowProject Project Window]]>>notes: use shortcut keys for c16 and computer keyboard.>>
==Framework for session workflow==
==Arrangement==
==Add Real Drums==
==Mixing and Arranging==
==Mastering and Rendering==
==Backup / File Management==
Deletions:
**Computer**
**PARIS setup**
**Tracking**
- Obtain song tempo; enter in [[WindowProject Project Window]]
**Framework for session workflow**
**Arrangement**
**Add Real Drums**
**Mixing and Arranging**
**Mastering and Rendering**
**Backup / File Management**
notes:
use shortcut keys for c16 and computer keyboard.
Additions:
- [[SetRecordPath Set record path]] (important - DO NOT USE SAME NAME FOR BOTH PROJECT AND PROJECT FOLDER! PARIS does not like this)
Deletions:
Additions:
- This is a good time to lay in Markers to define song sections - but note that the [[WindowMarker Marker window]] should not be left open during regular operations as this has been [[ParisNoNos asserted to cause crashes]]. Get in the habit of closing it after marker operations.>>If your session expands to more tracks than you have cards for, use [[SubmixVirtual Virtual Submixes]] to create new submixes of 16 as needed.>>
Deletions:
Additions:
- This is a good time to lay in Markers to define song sections - but note that the [[WindowMarker Marker window]] should not be left open during regular operations as this has been asserted to cause crashes. Get in the habit of closing it after marker operations.>>If your session expands to more tracks than you have cards for, use [[SubmixVirtual Virtual Submixes]] to create new submixes of 16 as needed.>>
Deletions:
Additions:
- Scratch Rhythm: Add scratch rhythm guitar ontime with the click.
- This is a good time to lay in Markers to define song sections; note that the MArker window should not be left open during regular operations as this has been asserted to cause crashes>>If your session expands to more tracks than you have cards for, use [[SubmixVirtual Virtual Submixes]] to create new submixes of 16 as needed.>>
- This is a good time to lay in Markers to define song sections; note that the MArker window should not be left open during regular operations as this has been asserted to cause crashes>>If your session expands to more tracks than you have cards for, use [[SubmixVirtual Virtual Submixes]] to create new submixes of 16 as needed.>>
Deletions:
Additions:
- Bounce down to stereo pair of PAF files using NoLimit on the EDS inserts. If Paris is set at 24 bit on the Paris window it'll create a 24bit wav.>>EDS plugins like NoLimit can be very handy across the mix bus. To get Native effects on global, mix your song to a stereo file then import that and bounce again using native inserts like Waves Ultramaximizer.>>
Deletions:
Additions:
- [[SetRecordPath Set record path]] (important)
- Make a copy of project for each song to be tracked
- Make a copy of project for each song to be tracked
Deletions:
Additions:
- In [[WindowProject Project Window]], set sample rate (generally 44.1k unless there is a specific need for 48k)
- Still in [[WindowProject Project Window]], set desired bit depth (see [[SixteenTwentyFour here]] for discussion of 16 vs 24 bit)
- Still in [[WindowProject Project Window]], set desired bit depth (see [[SixteenTwentyFour here]] for discussion of 16 vs 24 bit)
Deletions:
- In [[WindowProject Project Window]], set desired bit depth (see [[SixteenTwentyFour here]] for discussion of 16 vs 24 bit)
Additions:
- set sample rate (generally 44.1k unless there is a specific need for 48k)
- In [[WindowProject Project Window]], set desired bit depth (see [[SixteenTwentyFour here]] for discussion of 16 vs 24 bit)
- In [[WindowProject Project Window]], set desired bit depth (see [[SixteenTwentyFour here]] for discussion of 16 vs 24 bit)
Deletions:
- Set desired bit depth (see [[SixteenTwentyFour here]] for discussion of 16 vs 24 bit)
Additions:
//Originally created by [[JohnBercik John Bercik]]. Updated and formatted by [[KerryGalloway Kerry Galloway]] 04/08//
Deletions:
Additions:
//Originally created by [[JohnBercik John Bercik]]. Updated and formatted by Kerry Galloway 04/08//
Deletions:
Additions:
//Originally created by John Bercik. Updated and formatted by Kerry Galloway 04/08//
Deletions:
Additions:
- In [[WindowProject Project Window]], set sample rate (generally 44.1k unless there is a specific need for 48k)
- Set desired bit depth (see [[SixteenTwentyFour here]] for discussion of 16 vs 24 bit)
- Set desired bit depth (see [[SixteenTwentyFour here]] for discussion of 16 vs 24 bit)
Additions:
- Scratch Rhythm: Add scratch rhythm guitar ontime with the click.>>If your session expands to more tracks than you have cards for, use [[SubmixVirtual Virtual Submixes]] to create new submixes of 16 as needed.>>
Deletions:
Additions:
- Scratch Rhythm: Add scratch rhythm guitar ontime with the click.>>If your session expands to more tracks than you have cards for, use [[SubmioxVirtual Virtual Submixes]] to create new submixes of 16 as needed.>>
Deletions:
Additions:
- Obtain song tempo; enter in [[WindowProject Project Window]]
Deletions:
Additions:
- [[MECBootOrder Turn on MEC]]
- Obtain song tempo; enter in Project Window
- Obtain song tempo; enter in Project Window
Deletions:
- Obtain song tempo
Additions:
- Create new project using predefined [[DefaultPpj default.ppj]]
Deletions:
Additions:
- [[SetRecordPath Set record path]]
Deletions:
Additions:
- Arrive early
- Set up instruments
- Adjust microphones
**Computer**
- Boot up
- Load macros (macro express)
- Turn on MEC
- Load Paris
**PARIS setup**
- Set up instruments
- Adjust microphones
**Computer**
- Boot up
- Load macros (macro express)
- Turn on MEC
- Load Paris
**PARIS setup**
Deletions:
//Adjust microphones//
Computer:
//Load macros (macro express)//
**Paris Setup:**
- Turn on MEC, Load Paris
Additions:
- Once your basic groove is down, only use the click for countoff and cues in places where the beat stops. You can copy your click track and mute one and cut up the other to play in special places or you can cut up the original object because the original segment is always there.
- Rough mix
- Set initial automation volume value
- Render files with Native and EDS using [[SpdifTrick SPDIF trick]]
- Automate mutes, set up gates
- In [[WindowMixer Mixer Window]] enable "Show meters as Post Fader"
- Enable any Automation you want.
- Bounce down to stereo pair of PAF files using NoLimit on the EDS inserts. If Paris is set at 24 bit on the Paris window it'll create a 24bit wav.>>To get Native effects on global, mix your song to a stereo file then import that and bounce again using native inserts like Waves Ultramaximizer>>
- Export to Stereo File
- Stereo Normalize / hard limit in Cool Edit/Wavelab
- Rough mix
- Set initial automation volume value
- Render files with Native and EDS using [[SpdifTrick SPDIF trick]]
- Automate mutes, set up gates
- In [[WindowMixer Mixer Window]] enable "Show meters as Post Fader"
- Enable any Automation you want.
- Bounce down to stereo pair of PAF files using NoLimit on the EDS inserts. If Paris is set at 24 bit on the Paris window it'll create a 24bit wav.>>To get Native effects on global, mix your song to a stereo file then import that and bounce again using native inserts like Waves Ultramaximizer>>
- Export to Stereo File
- Stereo Normalize / hard limit in Cool Edit/Wavelab
Deletions:
Rough mix
Set initial automation volume value
Render files with Native and EDS using [[SpdifTrick SPDIF trick]]
Automate mutes, set up gates
In [[WindowMixer Mixer Window]] enable "Show meters as Post Fader"
Enable any Automation you want.
Bounce down to stereo pair of PAF files using NoLimit on the EDS inserts. If Paris is set at 24 bit on the Paris window it'll create a 24bit wav.>>To get Native effects on global, mix your song to a stereo file then import that and bounce again using native inserts like Waves Ultramaximizer>>
Export to Stereo File
Stereo Normalize / hard limit in Cool Edit/Wavelab
Additions:
**Add Real Drums**
>>Sometimes what feels/sounds right isn't exactly ontime here. That's a good thing! Turn off click, then retrack the lead instruments and extra percussion using the new drums with the click OFF.>>- Real Drums: Then track the real drums. Cutting and pasting until it is pretty much ontime.
- Vox: Last I do the vox. Groove doesn't mean ontime. It means playing behind or in front of the beat. I like my drum beat to be ontime, but the fills to be loose.
>>Sometimes what feels/sounds right isn't exactly ontime here. That's a good thing! Turn off click, then retrack the lead instruments and extra percussion using the new drums with the click OFF.>>- Real Drums: Then track the real drums. Cutting and pasting until it is pretty much ontime.
- Vox: Last I do the vox. Groove doesn't mean ontime. It means playing behind or in front of the beat. I like my drum beat to be ontime, but the fills to be loose.
Deletions:
Additions:
- Scratch Rhythm: Add scratch rhythm guitar ontime with the click.>>Use "Virtual Tracks" to create new submixes of 16 as needed.>>
- Lead Instrument: Add some scratch inspirational lead instrument.
- Lead Instrument: Add some scratch inspirational lead instrument.
Deletions:
- Lead Instrument: Add some scratch inspirational lead instrument.>>Use "Virtual Tracks" to create new submixes of 16 as needed.>>
-
Additions:
- Lead Instrument: Add some scratch inspirational lead instrument.>>Use "Virtual Tracks" to create new submixes of 16 as needed.>>
Deletions:
>>Use "Virtual Tracks" to create new submixes of 16 as needed.>>
Additions:
>>Sometimes what feels/sounds right isn't exactly ontime here. That's a good thing! Turn off click, then retrack the lead instruments and extra percussion using the new drums with the click OFF.>>Real Drums: Then track the real drums. Cutting and pasting until it is pretty much ontime. Vox: Last I do the vox. Groove doesn't mean ontime. It means playing behind or in front of the beat. I like my drum beat to be ontime, but the fills to be loose.
Deletions:
Additions:
Real Drums: Then track the real drums. Cutting and pasting until it is pretty much ontime. >>Sometimes what feels/sounds right isn't exactly ontime here. That's a good thing! Turn off click, then retrack the lead instruments and extra percussion using the new drums with the click OFF.>>Vox: Last I do the vox. Groove doesn't mean ontime. It means playing behind or in front of the beat. I like my drum beat to be ontime, but the fills to be loose.
Deletions:
>>Sometimes what feels/sounds right isn't exactly ontime here. That's a good thing! Turn off click, then retrack the lead instruments and extra percussion using the new drums with the click OFF.>>
Vox: Last I do the vox. Groove doesn't mean ontime. It means playing behind or in front of the beat. I like my drum beat to be ontime, but the fills to be loose.
Additions:
>>Sometimes what feels/sounds right isn't exactly ontime here. That's a good thing! Turn off click, then retrack the lead instruments and extra percussion using the new drums with the click OFF.>>
Deletions:
>>Turn off click, then retrack the lead instruments and extra percussion using the new drums with the click OFF.>>
Additions:
- Turn on MEC, Load Paris
- Create new project using predefined default.ppj
- Set record path
- Set up [[WindowPatchBay Patch Bay connections]] and levels (-10 or +4)
- Set up [[PatchHeadphones headphone mixes]] and [[PatchHeadphonesWfx FX to headphones]]
- __Save project__
- Obtain song tempo
- Create/route [[PatchClick click track]]; leave at least 8-beat count in (for clean starts, use an 8 beat count-off instead of a 4 beat count-off, with the last two beats silent. (Example: 1 2 3 4, 1 2 - - )
**Framework for session workflow**
- Guide Track: Start with a mono click track. (Drum beat, shaker, etc..). Put your click on Bars & Beats boundaries. See 1_Tracking\Click Track
- Scratch Rhythm: Add scratch rhythm guitar ontime with the click.
- Scratch Vox: Add scratch vox.
- Bass: Add Bass on time with the click.
- Rhythm Guitar: Redo the Rhythm Guitar with a little more feel paying more attention to the bass than the click.
- Lead Instrument: Add some scratch inspirational lead instrument.
-
**Arrangement**
Edit the submix to get the correct arrangment of verses, choruses etc....and add markers with labels
>>Sometimes what feels/sounds right isn't exactly ontime here. That's a good thing!>>
>>Turn off click, then retrack the lead instruments and extra percussion using the new drums with the click OFF.>>
- Create new project using predefined default.ppj
- Set record path
- Set up [[WindowPatchBay Patch Bay connections]] and levels (-10 or +4)
- Set up [[PatchHeadphones headphone mixes]] and [[PatchHeadphonesWfx FX to headphones]]
- __Save project__
- Obtain song tempo
- Create/route [[PatchClick click track]]; leave at least 8-beat count in (for clean starts, use an 8 beat count-off instead of a 4 beat count-off, with the last two beats silent. (Example: 1 2 3 4, 1 2 - - )
**Framework for session workflow**
- Guide Track: Start with a mono click track. (Drum beat, shaker, etc..). Put your click on Bars & Beats boundaries. See 1_Tracking\Click Track
- Scratch Rhythm: Add scratch rhythm guitar ontime with the click.
- Scratch Vox: Add scratch vox.
- Bass: Add Bass on time with the click.
- Rhythm Guitar: Redo the Rhythm Guitar with a little more feel paying more attention to the bass than the click.
- Lead Instrument: Add some scratch inspirational lead instrument.
-
**Arrangement**
Edit the submix to get the correct arrangment of verses, choruses etc....and add markers with labels
>>Sometimes what feels/sounds right isn't exactly ontime here. That's a good thing!>>
>>Turn off click, then retrack the lead instruments and extra percussion using the new drums with the click OFF.>>
Deletions:
Create new project using predefined default.ppj
Set record path
__Save project__
Set up [[WindowPatchBay Patch Bay connections]] and levels (-10 or +4)
__Save project__
Set up [[PatchHeadphones headphone mixes]] and [[PatchHeadphonesWfx FX to headphones]]
__Save project__
Obtain song tempo
Create/route [[PatchClick click track]]; leave at least 8-beat count in (for clean starts, use an 8 beat count-off instead of a 4 beat count-off, with the last two beats silent. (Example: 1 2 3 4, 1 2 - - )
Guide Track: Start with a mono click track. (Drum beat, shaker, etc..). Put your click on Bars & Beats boundaries. See 1_Tracking\Click Track
Scratch Rhythm: Add scratch rhythm guitar ontime with the click.
Scratch Vox: Add scratch vox.
Bass: Add Bass on time with the click.
Rhythm Guitar: Redo the Rhythm Guitar with a little more feel paying more attention to the bass than the click.
Lead Instrument: Add some scratch inspirational lead instrument.
Arrangement: Edit the submix to get the correct arrangment of verses, choruses etc....and add markers with labels
Sometimes what feels/sounds right isn't exactly ontime here. That's a good thing!
Turn off click, then retrack the lead instruments and extra percussion using the new drums with the click OFF.
Additions:
**Paris Setup:**
Create new project using predefined default.ppj
__Save project__
__Save project__
__Save project__
Create new project using predefined default.ppj
__Save project__
__Save project__
__Save project__
Deletions:
''__Create new project using predefined default.ppj
Save project__''
Save project
No Differences
Additions:
In [[WindowMixer Mixer Window]] enable "Show meters as Post Fader"
Deletions:
Additions:
Bounce down to stereo pair of PAF files using NoLimit on the EDS inserts. If Paris is set at 24 bit on the Paris window it'll create a 24bit wav.>>To get Native effects on global, mix your song to a stereo file then import that and bounce again using native inserts like Waves Ultramaximizer>>
Deletions:
If Paris is set at 24 bit on the Paris window it'll create a 24bit wav.
Additions:
Via John Bercik:
**A Typical Session Workflow**
//Set up instruments//
----
//Adjust microphones//
Computer:
----
//Load macros (macro express)//
Paris Setup:
----
Turn on MEC, Load Paris
''__Create new project using predefined default.ppj
Set record path
Save project__''
Set up [[WindowPatchBay Patch Bay connections]] and levels (-10 or +4)
Save project
Set up [[PatchHeadphones headphone mixes]] and [[PatchHeadphonesWfx FX to headphones]]
**Tracking**
----------------------------
Obtain song tempo
Create/route [[PatchClick click track]]; leave at least 8-beat count in (for clean starts, use an 8 beat count-off instead of a 4 beat count-off, with the last two beats silent. (Example: 1 2 3 4, 1 2 - - )
Guide Track: Start with a mono click track. (Drum beat, shaker, etc..). Put your click on Bars & Beats boundaries. See 1_Tracking\Click Track
Scratch Rhythm: Add scratch rhythm guitar ontime with the click.
Scratch Vox: Add scratch vox.
Bass: Add Bass on time with the click.
Rhythm Guitar: Redo the Rhythm Guitar with a little more feel paying more attention to the bass than the click.
Lead Instrument: Add some scratch inspirational lead instrument.
Arrangement: Edit the submix to get the correct arrangment of verses, choruses etc....and add markers with labels
Real Drums: Then track the real drums. Cutting and pasting until it is pretty much ontime.
Sometimes what feels/sounds right isn't exactly ontime here. That's a good thing!
Turn off click, then retrack the lead instruments and extra percussion using the new drums with the click OFF.
Vox: Last I do the vox. Groove doesn't mean ontime. It means playing behind or in front of the beat. I like my drum beat to be ontime, but the fills to be loose.
Once your basic groove is down, only use the click for countoff and cues in places where the beat stops. You can copy your click track and mute one and cut up the other to play in special places or you can cut up the original object because the original segment is always there.
>>Use "Virtual Tracks" to create new submixes of 16 as needed.>>
----
**Mixing and Arranging**
Rough mix
Set initial automation volume value
Render files with Native and EDS using [[SpdifTrick SPDIF trick]]
**Mastering and Rendering**
----
Automate mutes, set up gates
In [[WindowMixer Mixer Window]] ENABLE "Show meters as Post Fader"
Enable any Automation you want.
Bounce down to stereo pair of PAF files using NoLimit on the EDS inserts. >>To get Native effects on global, mix your song to a stereo file then import that and bounce again using native inserts like Waves Ultramaximizer>>
If Paris is set at 24 bit on the Paris window it'll create a 24bit wav.
Export to Stereo File
Stereo Normalize / hard limit in Cool Edit/Wavelab
**Backup / File Management**
notes:
use shortcut keys for c16 and computer keyboard.
Additions:
=====Tracking With PARIS=====